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Warhammer 40,000: Space Marine 2 | Operation 1: Inferno Playthrough - Bulwark Serving High Velocity Subpoena


Welcome to Operation 1: Inferno of Warhammer 40,000: Space Marine 2, where I decided that the most legally sound way to handle a Tyranid infestation was to step in as the Imperium’s front-line dispute resolution specialist. Strapped into my XREAL One Pro glasses for maximum judicial immersion, I marched into the swelter with my Bulwark armor sealed and Powerfist primed for extreme prejudice, ready to remind the Hive Mind via high velocity subpoena that squatting on Imperial land is a clear zoning violation.

The highlight of this tactical eviction was meeting a Neurothrope on a massive, ultra-crisp AR screen, which I promptly de-registered via high-velocity kinetic force. Consider this a pro-bono demonstration in crushing a psychic nuisance when you're done filing paperwork and ready to hand out concussions. Watch as I control the crowd, manage the heat, and prove that to a Powerfist Bulwark, a dead xenos is the only compliant xenos.


Certiorari ad Ludum

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